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The walking dead season two episode 4 amid the ruins
The walking dead season two episode 4 amid the ruins






the walking dead season two episode 4 amid the ruins

One major issue, however, is the way in which Clementine is treated by the other characters. It should also be said that the game has never performed better, with the slow-down and stuttering problems that have plagued them for years seemingly a thing of the past. The fact they flesh out the new character’s personalities more will allow for a stronger finish to the series, and perhaps the aim of episode four was to set up the grand finale, rather than be a strong entry in its own right. That isn’t to say that Amid the Ruins is bad, it’s just that Telltale have simply set high standards for themselves, narratively. The Walking Dead season one was very difficult to predict and Telltale proved that they weren’t scared to take a risk – but season two feels far closer to a traditional Zombie story where the obvious expendable characters tend to bite the bullet, and some of the emotional impact is lost.

the walking dead season two episode 4 amid the ruins

It is the surprise tragedies that hit home and carry the real weight. Deaths are always a big thing, but if it is an under-developed character, it comes as no real surprise and seems like an easy option. So if anything happens to them, its a minor development as you were already prepared for it.Īlso, with such a large group of survivors there are inevitably some who you become more attached to, and others who you don’t. You quickly realise that if a character seems useless and like dead weight, that will probably be the case, thus you might have written them off in your head to some extent. There are a lot of difficult moments packed into this instalment (be prepared for a lot of grisly moments) but you might also need to be ready for the fact that you might not care all that much. In fact, I felt that a little too much happens in this episode. Episode four does manage to fit in some much-needed character development for some of the newer members of the survivors, but it also ticks along at a pretty good pace. As such, you might expect the pace of the episode to suffer, and this to become a more conversational episode. Throughout the episode, the pregnancy of Rebecca is at the forefront, and the group have to try and pull together to help bring a small ray of light into their very bleak world. The consequences of that decision bear fruit immediately, which is pleasing to see, but it also seems to negate your decision-making somewhat, and feels as though whatever you chose doesn’t really matter. Whilst it does successfully show how Clementine has developed as a survivor, perhaps something slightly more unique would have been a more interesting development. Most of the decisions in this episode are skin-deep, and often proven to be only superficial within minutes of making your choice.Īmid the Ruins follows directly from where we left Clementine, when we were faced with a terrible decision to make regarding a bite. And to some extent that is true, but the main issue that episode four seems to suffer from is the feeling that your decisions don’t seem to make much of a difference in where the story is going. The following review assumes you have played the previous episodes, though spoilers are (as always) kept to a minimum.īeing the penultimate episode in the season, you’d expect that the seeds sewn in early episodes would be showing by now. Amid the Ruins attempts to address as many of these issues as possible, but it doesn’t convincingly deliver in every way. It has come under some criticism for not deviating enough from the pattern laid down in the first series, for suffering from uneven pacing, and not delivering the same sort of really gut-wrenching decisions that really set the game apart for other titles. Season Two of The Walking Dead hasn’t been quite the runaway success that the first season was.








The walking dead season two episode 4 amid the ruins